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Time portal

Here's my first project at Institut Artline. I had to create a concept from the theme "time portal".

There were some restrictions on the general design. It had to appear human-made. So I was thinking "In what kind of environment would it be interesting to place this kind of portal ?". Then, after some researches, I found images of various huge tunnels and I visualized big power cables arriving at the portal placed at the center. Then I started to search for other objects like computers, desktops, barrels, boxes or industrial lights to fill my scene. That kind of stuff was relevant to have that "human-made" look.

After all the 3D processes (modeling, kitbash, lighting, texturing,..), I've done an intense photobashing process, adding all the effects, additionnal textures, particles and little shape modifications.

This project was the first I realized on Maya, so it was quite challenging to switch from 3ds max to this software.

Work progression

Work progression